25% more features with a third of the front-end team
Contributed production code and built Claude tools for specs and handovers after P4 DAM’s front-end team fell from six developers to two.
I lead design on P4 DAM and P4 Plan at Perforce, the tools game studios, semiconductor designers and aerospace contractors use to manage their assets and plan their projects. I ship production code myself, with Claude Code.
Contributed production code and built Claude tools for specs and handovers after P4 DAM’s front-end team fell from six developers to two.
Redesigned an open-source workflow builder around a 25-user study. It became the foundation for Budibase’s AI agents.
Lead designer on a UK fibre provider’s website and the B2B portal used by Vodafone, TalkTalk and Zen.
Watch faces and creator tools for Galaxy Gear and other smartwatches. The faces are designed for at-a-glance readability and all-day battery, and the assets are available to other watch UI creators.
A fan project by masterleafcnc, credited on ModDB. I tested and QA’d the release with them, helped get it marketed and released to the community, and worked on the AI system behind the upscaling. I also developed a balance patch for the game and checked it worked in competitive online multiplayer.